Federico De Felici
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c++

There are 5 posts tagged c++ (this is page 1 of 1).

Unreal Engine TArray Primer: Versatility

Introduction TArray is a powerful and flexible container class that offers dynamic array functionality, commonly used throughout Unreal Engine sources and projects for managing collections of objects.

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in Unreal Engine | October 13, 2024 | 1,354 Words | Comment

Unreal Engine TArray Primer: Fundamentals

Introduction TArray is a powerful and flexible container class that offers dynamic array functionality, commonly used throughout Unreal Engine sources and projects for managing collections of objects.

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in Unreal Engine | September 29, 2024 | 3,066 Words | Comment

FUnreal – Unreal Engine C++ extension for Visual Studio

It's time for a gift for my fellow Unreal Engine C++ developers.

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in FUnreal | December 4, 2022 | 67 Words | Comment

CLove-Unit Test Adapter for Visual Studio

Important update that enrich CLove-Unit (Single-header unit-testing library for C/C++) ecosystem ...

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in CLove-Unit | October 7, 2022 | 136 Words | 1 Webmention | Comment

CLove-Unit v2.3.0 is out!

CLove-Unit (Single-header unit-testing library for C/C++) had an important update: New command-line api: useful for building IDE Plugins and Automations New tests report formats: Pretty printing (ansi), CSV, JSON New tests report output: stdout or file All the new features are accessible by the new command line api.

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in CLove-Unit | September 25, 2022 | 53 Words | Comment

Recent Posts

  • Unreal Engine TArray Primer: Versatility
  • Unreal Engine TArray Primer: Fundamentals
  • FUnreal – Unreal Engine C++ extension for Visual Studio
  • CLove-Unit Test Adapter for Visual Studio
  • CLove-Unit v2.3.0 is out!

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